AI Insights · Timothy · September 2021
Top 5 Wuxia Games Performance in Latin America Q3 2021
Discover the performance of the top 5 Wuxia games on a unified platform in Latin America during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 Wuxia games in Latin America showed varied performance metrics on a unified platform, according to data from Sensor Tower. Here's a detailed look at their trends in weekly downloads, revenue, and active users.
Perfect World Mobile from Perfect World Games saw a downward trend in weekly revenue, starting from approximately $28.9K at the end of June and dipping to around $15.2K by the end of September. Weekly downloads peaked at 5.2K in early August before declining to about 1.4K by the end of the quarter. Active users also followed a similar pattern, with the highest number at 14.3K in early August, eventually decreasing to 7.8K.
Immortal Taoists - Idle Manga by Entrepreneur Game experienced fluctuating weekly revenue, peaking at $1.8K at the end of June and settling around $1.1K by the end of September. Weekly downloads were highest at the end of June with 3.7K, dropping to 1.6K in the last week of September. Active users saw a peak of 18.5K in early July, with a slight decline to 12K by the end of Q3.
Ode To Heroes from NGT-Games displayed a mixed trend in weekly revenue, starting at $1.1K at the end of June, peaking at $2.2K in late July, and then falling to $777 by the end of September. Weekly downloads showed a significant drop from 2K in early July to 418 by the end of the quarter. Active users followed a similar downward trend from 2.5K in early July to 844 by the end of September.
Yong Heroes 2: Storm Returns by TTHmobi saw varied weekly revenue, starting at $1.8K at the end of June and ending at $1.3K by the close of September. Downloads peaked at 3.7K in early September before dropping to 1.2K by the end of the month. Active users showed an increase from 144 at the end of June to a peak of 3.8K in mid-September, before decreasing to 1.7K by the end of the quarter.
스테리테일 by 4399 KOREA had minimal weekly revenue, with a notable peak of $591 in late July and ending at $261 by the end of September. There were no reported downloads or active users for this game during the quarter.
For more detailed insights and trends, visit Sensor Tower.